Learning Should Be Hard Fun
By Stephen Downes - Stephen's Web. Learning Should Be Hard Fun
Albert Ip point to, and quotes at length, Clark Quinn in this article on games in learning. "Learning can, and should, be hard fun!" Quinn lists a set of principles that serve this objective. "The principles work," he observes, but "there's a lot of 'finesse' behind the application." It is this 'finesse' that keeps game design an art form and (consequently) defies mass production. More...