Due studi interculturali sperimentali hanno esaminato gli effetti di PeaceMaker (PM) e Global Conflicts (GC) nel cambiamento dell'atteggiamento nei confronti del conflitto israelo-palestinese. More...
Simulations informatisées du conflit israélo-palestinien et évolution des attitudes: comparaison entre PM et GC
Deux études expérimentales transculturelles examinent les effets des jeux PeaceMaker (PM) et Global Conflicts (GC) sur l’évolution des attitudes face au conflit israélo-palestinien. More...
Simuladores informáticos del conflicto palestino-israelí y los cambios de actitud: PeaceMaker vs. Global Conflicts
Dos estudios experimentales transculturales analizaron los efectos de PeaceMaker (PM) y Global Conflicts (GC) en los cambios de actitud en torno al conflicto palestino-israelí. More...
Rechnergestützte Simulationen des Konflikts zwischen Israelis und Palästinensern und der Wandel von Einstellungen: „PeaceMaker“
In zwei kulturenübergreifenden experimentellen Studien wurden die Auswirkungen von PeaceMaker (PM) und Global Conflicts (GC) auf den Wandel der Einstellung zum israelisch-palästinensischen Konflikt untersucht. More...
Well-being Focused Gaming™: Individualized Engagement with Plush Toys, Avatars, and Personal Robots
Games are humans' inherited first choice when it comes to mastering the world, whether they are aimed at everyday life learning, understanding other people's actions and motivation, or striving to succeed in everything that we do. More...
What really works in gamification? Short answer: we don’t know, so let’s start thinking like experimenters
This brief discussion addresses the practice of effect documentation in gamification from the standpoint psychological and behavioral sciences. More...
To Game or not to Game – a pilot study on the use of gamification for team allocation in entrepreneurship education
“A need for a well-balanced team” is a well-known adage, be it in sports, organizations or startups. More...
Computerized Simulations of the Israeli-Palestinian Conflict and Attitude Change: PeaceMaker vs. Global Conflicts
Two cross-cultural experimental studies examined the effects of PeaceMaker (PM) and Global Conflicts (GC) on attitude change regarding the Israeli-Palestinian conflict. More...
Taking Serious Games Seriously in Education
Higher Ed Tech News and Research ~ Ray Schroeder, editor. Games can serve as a means of not just developing domain-specific knowledge and skills but also identity and values key to professional functioning. More...
Un serious game sensibilise les apprentis à l'engagement en milieu de travail
La Chambre de Métiers et de l'Artisanat du Val de Marne et le CFA94 ont créé Mission Behave, un serious-game qui vise à sensibiliser de manière ludique les apprentis et les futurs apprentis, aux règles de savoir-être en entreprise, de politesse et d'engagement au travail et ainsi lutter contre les ruptures de contrat d’apprentissage.
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