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26 juin 2016

How Blockchain Technology Will Disrupt Financial Services Firms

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. What is the blockchain? It is a distributed database of computers that maintains records and manages transactions. More...

26 juin 2016

Who has ownership of campus analytics?

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Predictive analytics are now widely used in higher ed, but which administrators and departments oversee their use can vary quite a bit from one institution to the next. More...

26 juin 2016

How to Set up Students to Succeed in Online Learning

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Make no mistake—college still works for most who attend; it remains the most reliable gateway to a successful future. More...

26 juin 2016

Five (5) trending technology tips to empower training and development practitioners

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Our country is catching up in global trends when it comes to Training and Development (T&D) practices. This was captured in the recent survey conducted by the Philippine Society of Training and Development (PSTD) Foundation, Inc. where companies from different industries said they treat T&D as one of the business priorities by making it a distinct organization thus the focus and specialization and by allocating budget for T&D initiatives. More...

26 juin 2016

Putting the Ed Into Edtech

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Just as different students need to learn in different ways, we believe that different faculty (and other educational professionals) will learn best through different forms. More...

26 juin 2016

Why Colleges Should Take the Lead in Learning Analytics Development

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Colleges are clearly caught between a fascination with the potential of data analytics and the constraints of finances and internal expertise. This conflict explains why a recent survey by KPMG found that less than half of colleges (41 percent) currently use data for predictive analytics. More...

26 juin 2016

IT security in education on the decline

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Symantec’s 2016 Internet Security Threat Report found education tied with business for the second-most-breached subsector; 6.6% of all reported cybersecurity incidents in 2015 trace back to education institutions. More...

26 juin 2016

Madison’s Filament Games has become a leader in the realm of learning-based video games

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. That weird dynamic between in-game and real-life identities, said Norton, is a huge reason that video games are actually valuable tools — not just for play, but for learning. More...

26 juin 2016

Online learning, how tech is motivating learners to stay connected

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Online learning has been adopted by corporations globally. It is considered to be an important medium for imparting training for their employees recognising factors such as ease of learning, costs involved and standardisation of content. More...

26 juin 2016

12 Tips for Gamifying a Course

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgHigher Ed Tech News and Research ~ Ray Schroeder, editor. Digital games can be powerful learning tools, helping engage students and improve learning outcomes. More...

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