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9 juillet 2017

Does your campus have a strong video culture? Here’s why it should

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. A recent study from Wainhouse Research revealed the ability to capture lectures as video for student access is a key success factor in increased retention and graduation. More...
9 juillet 2017

What are augmented reality apps, and how can they be used for marketing?

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Over the past couple of years, augmented reality has emerged from relative obscurity to become one of the hottest topics in marketing. More...
9 juillet 2017

What next for blockchain?

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Blockchain technology is a distributed ledger. It allows for the permanent and immutable transparent recording of data, essentially, and transactions specifically. More...
9 juillet 2017

UC San Diego Undergrads to Create VR, AR Content in New Lab

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. The University of California, San Diego (UCSD) last month opened the doors to its Virtual Reality (VR) Lab, a new facility for undergraduate students to develop content for virtual environments. More...
9 juillet 2017

Centralia College Instructors Develop App to Help Students Succeed

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Two Centralia College instructors have created a cellphone app that gives students a visual representation of their skills, allows them to see exactly how they’re doing in a class and informs them what they need to work on to improve their grades. More...
9 juillet 2017

How EdTech Will Revolutionize Learning in India?

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. A report says India’s online education market is set to grow to $ 1.96 billion by 2021 from $ 247 million in 2016. EdTech is a sunrise industry now, attracting investments because of its promising potential to change the way students can learn and grow. More...

9 juillet 2017

Tech is Improving Learning Opportunities for Students with Special Needs

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. The number of students with special needs is on the rise across the United States, making it increasingly difficult for educators to teach effectively to their entire student body. Did you know that only 62.7% of students with special needs in the US graduate high school. More...

9 juillet 2017

Tim Cook Reveals Apple’s 10-Year Plan For Future Tech

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Apple recently held their Worldwide Developers Conference (WWDC) and made a slew of announcements about some of the updates and new products that we can expect in the next year. The company seems to be ratcheting up their focus in the field of AR/VR. More...

9 juillet 2017

With Project Torino, Microsoft creates a physical programming language inclusive of visually impaired children

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. The team has created what they are calling a physical programming language. It’s a way for kids to physically create code by connecting pods together to build programs. The system, called Project Torino, is designed to make sure that kids who have visual impairments or other challenges can participate in coding classes along with all their classmates. More...

9 juillet 2017

IoT to Represent More Than Half of Connected Device Landscape by 2021

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. The total number of devices connected to IP networks is projected to be three times the global population by 2021. Internet of things (IoT) technologies specifically are expected to represent more than half of the total 27.1 billion devices and connections. More...

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