Every game has potential for learning. Consider the educational value in some of the more popular, entertainment-focused games that your students (and you!) already enjoy at home. Of course, not all games are school-appropriate, but you can approach any game from an educational perspective. More...
Can a piece of tinfoil really fix your Wi-Fi problems?
Your typical Wi-Fi router sends the same signal in all directions, which can create both performance and security problems. But a multi-university team of researchers has developed a cheap fix. More...
Education video platform announces universal capture software for Mac, Windows
Responding to a long-standing higher education need for cross-platform video recording and sharing, leading lecture capture and video platform company Echo360 announced, today, the industry's first universal capture software for both Windows and Mac devices. More...
Transformative automation is coming. The impact is up to us
In a recent Pew study, 72 percent of Americans report feeling either worried or very worried about “a future where robots and computers can do many human jobs.” Seventy-six percent believe that economic inequality will grow worse in such a future. More...
How to not kill the medium when texting students
Remember when email was an effective way to communicate with students? While texting has helped campuses improve enrollment and other key metrics, the concern for potential misuse is even greater since the mobile phone is a highly personal space. Learn best practices for carefully and strategically using texting. More...
Cengage defends value of digital course materials amid print decline
Etextbook publishers are making progress on shifting their businesses from print to mostly digital products. Now comes the hard part: figuring out how to reverse revenue declines when your business is built on digital course offerings that are generally much cheaper than books. More...
Campus Management helps institutions engage with constituents
As part of its continuing pledge to support higher education’s mission now and in the future, Campus Management announces the upcoming releases of its flagship Constituent Relationship Management (CRM) solutions – Radius by Campus Management and CampusNexus CRM. More...
Learning at the pace of life and work
A technology-stimulated, connected, and accelerated marketplace is generating different roles and additional skills requirements for us as workers. The traditional model of completing our lifelong education needs before we enter the workforce is now obsolete. On-the-job experience must now be supplemented as business and technological requirements evolve significantly and rapidly. More...
Field guide helps colleges collaborate with industry to design, issue digital credentials
Credly, the leading digital credential platform, today announced the release of a field guide for community college and university leaders: “Partnering with Employers to Create Workforce-Relevant Credentials.” More...
Apple’s ‘Everyone Can Code’ initiative expands to international schools
Apple is taking its coding course international after it announced that 20 college and university partners worldwide will begin offering the Everyone Can Code initiative to students. More...