VR is great, but here’s why hands-on learning can’t disappear
Techno-News Blog. Physically engaging with tangible toys is the best way to take a lesson that is taught on a computer screen and apply it to everyday skills. More...
Techno-News Blog. Physically engaging with tangible toys is the best way to take a lesson that is taught on a computer screen and apply it to everyday skills. More...
Techno-News Blog. Using a new app in the classroom is fun and exciting, but it can also be tricky. Finding the right app, making sure it works and setting it up can all take up time and frustrate teachers. Make implementing new apps in the classroom easier by following these five simple steps. More...
Techno-News Blog. Western Digital has unveiled what it says is the world’s highest-capacity microSD card — one that crams 400GB of storage into your smartphone. The card can hold up to 40 hours of Full HD video and can transfer data at up to 100MBps: at that speed, users could move 1,200 3.5MB photos per minute over USB 3.0. More...
Techno-News Blog. The use of technology in schools is part of a broader concept of personalized learning that has been gaining popularity in recent years. More...
Techno-News Blog. So, what can universities do — on their own and in league with solutions vendors — to protect against botnet assaults on their IoT devices? Design and Build with Security Top of Mind: For starters, security must be a design consideration instead of an afterthought. More...
Techno-News Blog. The current education system is ripe for disruption. Historically, institutions have positioned themselves as knowledge leaders and the primary place to receive expertise to prepare students for the workplace. More...
Techno-News Blog. In the 21st century, it is important for colleges not only to have computers and the Internet that students can access; colleges should implement up-to-date and popular technology for students to use in their everyday lives. More...
Techno-News Blog. Our 2017 Teaching with Technology Survey found that faculty have a positive outlook about technology’s impact on their work, teaching effectiveness, student learning and more. More...
Techno-News Blog. Wearables generated $30.5 billion this year, with smartwatches raking in roughly a third of total sales, according to a new Gartner forecast. In 2017, there will be approximately 41.5 million smartwatch units sold, compared to 34.8 million units last year, according to the market research firm. More...
Techno-News Blog. Davidson argues persuasively that student-centered, active learning can transform classrooms and even online courses. Technology itself is neither the enemy nor the solution (recent fantasies about massive open online courses, or MOOCs, notwithstanding). More...