Six Criteria of an Educational Simulation
This is a very nice, detailed, and what appears to me to be mostly sound analysis of six key elements of educational simulations and even "all educational experiences". The model weaves three types of content - linear, systems and cyclical - into three types of delivery - simulation, game, pedagogy. More...
First Principles of Instruction
First Principles of Instruction
First rate paper arguing, first, that there are general principles underlying all instructional theory, and second, that learning suffers if these principles are not followed. The second part remains speculation, but the first part is examined in some detail through the lens of a variety of models and theories. More...