By Stephen Downes - Stephen's Web. Constance Steinkuehler and Dmitri Williams[Edit][Delete]: Where Everybody Knows Your (Screen) Name, Journal of Computer-Mediated Communication [Edit][Delete]Journal of Computer-Mediated Communication [Edit][Delete] August 22, 2006
Quite a good essay on the idea of online games as 'third places' - that is, neutral and familiar meeting areas, like pubs (where "everybody knows your name"). "Participation in such virtual 'third places'," argue the authors, "appears particularly well suited to the formation of bridging social capital." For example, pubs will allow individuals from very different social communities - plumbers and M.Ds, for example - to meet and interact. These weak social ties create important 'bridging' connections between communties. More...
12 juillet 2019
Where Everybody Knows Your (Screen) Name
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