30 avril 2018

When virtual reality feels real, so does the sexual harassment

When virtual reality feels real, so does the sexual harassment
Jessica Buchleitner, Reveal, 2018/04/09
We may have new technology but we have the same old problems: “unbridled misogyny that spawns from gaming anonymity.” As this article notes, this type of poor behaviour has a long history: "Julian Dibbell’s 1993 Village Voice article A Rape in Cyberspace; A decade later, reports of avatar rapes began surfacing after Linden Lab’s virtual world Second Life launched in 2003," and misogynist comments "while then-17-year-old Gittins was playing World of Warcraft". Then there's gamergate, which erupted in the 2010s. More...

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