21 novembre 2017

Immersive Learning, VR, AR, MR

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. I believe that at some point e-learning will intersect with immersive learning. By 2020. My earlier statements of 85% of training and L&D (corporate) by 2020 being e-learning with the 15% being F2F needs an update. 85% online. More...

Posté par pcassuto à 23:54 - - Permalien [#]


Getting 100 Percent LMS Buy-in from Faculty

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. These two institutions faced the same goal — convincing all their instructors to use the learning management system. More...

Posté par pcassuto à 23:53 - - Permalien [#]

Best Practices for Cybersecurity Are Simple and Keep Users in Mind

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. As students, faculty and staff settle into the routines of a new semester, it’s the perfect time for a refresher on cybersecurity. Perhaps this is why October is designated National Cybersecurity Awareness Month. More...

Posté par pcassuto à 23:52 - - Permalien [#]

Facebook Finally Unveiled a Standalone VR Headset, And It’s Just $199

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Facebook founder and CEO Mark Zuckerburg unveiled the Oculus Go today, at the Oculus Connect 4 keynote event. This low-cost, standalone VR headset will be available early next year, potentially introducing VR to a wider market. More...

Posté par pcassuto à 23:51 - - Permalien [#]

Hyperledger Launches edX MOOC about BlockChain

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Hyperledger, an open source collaborative effort created to advance cross-industry blockchain technologies, announced today the availability of its first free Massive Open Online Course (MOOC) — Blockchain for Business: An Introduction to Hyperledger. The free, self-paced online course is offered through edX.org, the nonprofit online learning platform founded in 2012 by Harvard University and Massachusetts Institute of Technology (MIT). More...

Posté par pcassuto à 23:50 - - Permalien [#]


6 Big Data and ML Takeaways from Strata 2017

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. The recent Strata Data Conference offered a look at the future of AI, big data, data science, machine learning, stream processing and more. The Strata Data Conference, held at the end of last month in New York, pledged to bring together the leading minds, and most promising new ideas, in big data. More...

Posté par pcassuto à 23:49 - - Permalien [#]

VR and AR Headsets to See 50% Growth Every Year Through 2021

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Global shipments of augmented reality and virtual reality headsets will hit 13.7 million units this year as they ride a compound annual growth rate (CAGR) of 56.1 percent on their way to 81.2 million shipments in 2021, according to a new forecast from International Data Corp. More...

Posté par pcassuto à 23:47 - - Permalien [#]

7 Ways to Get More Girls and Women into STEM (and Encourage Them to Stay)

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Ninety-three in 100 STEM-related occupations pay wages above the national average. And programming jobs, specifically, are growing 12 percent faster than the market average and paying $20,000 more than jobs that don’t require coding skills. Well, apparently, women in substantial numbers are making that choice. More...

Posté par pcassuto à 23:46 - - Permalien [#]

Using EdTech to Get Your Learners Motivated and Active

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Learning by using technology can be fun, productive, educational, and can engage all types of learners, regardless of their ages! Younger students can be motivated to learn through active games, programs, and apps. Older students can be motivated through the use of interactive projects with groups or individually, or viewing media. More...

Posté par pcassuto à 23:45 - - Permalien [#]

A Big Publisher Embraces OER

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. For years, big-time publishers have been skeptical of open educational resources, questioning their quality and durability. But one of those publishers, Cengage, is today announcing a new product line built around OER. Cengage predicts that the use of OER — free, adaptable educational course materials — could triple over the next five years. More...

Posté par pcassuto à 23:43 - - Permalien [#]