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9 avril 2017

Top 20 virtual reality apps that are changing education

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Virtual reality is one of the hottest edtech trends. Not only are students allowed the opportunity to emerge themselves into a subject but can travel the world from their desk chairs. While not readily available in every classroom, programs such as Google Cardboard aim to make VR headsets cheap and accessible. More...

9 avril 2017

Coding, Robotics and the Jobs of the Future

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. IT jobs will grow by 22% through 2020 and jobs in STEM are said to see similar growth. Educators are expected to equip their students with skills that will translate into careers and yet they have no idea what these skills should be. More...

9 avril 2017

Texas A&M Brings Gaming to Art History

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Texas A&M University has teamed up with game-based learning company Triseum to introduce gaming into art history survey courses, in an effort to help students better understand the world in which works of art were created. More...

9 avril 2017

3 Ideas for Closing the Tech Skills Gap

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. According to a recent survey from the Career Advisory Board, only 11 percent of employers believe higher education is very effective in meeting the skill needs of their organization. More than half (57 percent) said it is common for job applicants to lack technology skills deemed important for success. More...

9 avril 2017

Mining Data Across the Campus

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. An increased focus on data at Clemson University is impacting decision-making in finance, operations, facilities and more. At Clemson University (SC), data architects and business teams are developing a multidimensional database about campus facilities. More...

9 avril 2017

5 tips for getting blended learning right

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Tool integration, teacher teams are just some of the ways schools can ensure successful blended learning initiatives. When implementing a blended learning model, it is important for schools to be aware of key components and steps to integrate into their plan. More...

9 avril 2017

Online alternative high school puts St. Louis students on path to graduation, but rigor questioned

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. The school — Workforce High — uses the same online curriculum as the district’s three alternative schools and four credit-recovery programs. But some experts question whether at-risk students are learning what they need to by watching video lessons and taking online quizzes at a rapid pace. More...

9 avril 2017

Projections see 7.2% expansion in e-learning by 2027

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Online learning platforms and devices are likely to follow a trend set by wearable technology, gaming and other digital industries, with a new report suggesting that instructional tech will grow by just over 7% in the next ten years. More...

9 avril 2017

3 Lessons Learned About Taking Online Courses

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Building relationships virtually is challenging, but not impossible for online students. Before deciding to pursue a two-year, rigorous online MBA program, I completed eight short free online classes. More...

9 avril 2017

How to create a Makerspace in any space

http://people.uis.edu/rschr1/wp-content/themes/default/images/kubrickheader.jpgTechno-News Blog. Makerspaces are spaces for hands-on interactive learning. These spaces have become popular in many communities, schools, and libraries due to their emphasis on creative learning and STEAM subjects. More...

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